3/24/2021 0 Comments Stronghold 2 Windows 10
The new buildings and animations are individually inventive and often amusing.No other game before or since has so gracefully integrated maintaining apple orchards with setting hundreds of screaming knights on fire.Returning to the conventional setting of lush green English pastures, you reprise the role of a faceless British baron who rules over a steadily increasing population of peasants, expanding your power and lands by adjusting taxes and rations, and much more often by placing configurations of buildings that will keep your citizens well fed, well defended, usefully employed, and happy.Where before peasants could be kept content with different food types, churches, and taverns to keep their minds dulled, they now turn against you in a heartbeat, often for no visible reason.
Even long-trusted clergymen and blacksmiths will turn abruptly to crime and begin raiding your storehouse, regardless of your popularity at that moment. And since youre not notified or expecting it, critical industries like falconry posts (which reduces your citys rat levels) or gong pits wind up going untended, which leads to people suddenly abandoning your castle in droves, all at once. Making it worse, it can happen during the middle of a large, distracting battle, before youre even aware theres a catastrophic chain reaction of shortfalls in progress. This lack of control and notification is endemic to Stronghold 2. Despite all the new architectural bells and whistles, though, most of the maps give you surprisingly little acreage to build on. One eight-player map offers barely enough room on some inlets to support more than a storehouse. Your only option is to systematically destroy buildings as fancier ones become available. Stronghold 2 Series Of ChallengesPeace features a series of challenges in the form of punishing economic quotas or attacks by thief armies. But even with the new intricacies of religion and falconry thrown into the mix, mastering the economic game doesnt take long.War is all about sieges, and these battles merely serve to showcase how wretched the AI is. Computer armies in Stronghold 2 wont bother deploying siege equipment from a distance, and neither your ladder-men, nor theirs, behave in a predictable manner. A bug whereby your defensive rock throwers strangely disappear in the presence of invading ladder-men is much more consistent by comparison. In 2D, your gameplay-distracted imagination obligingly filled in the details; now you have stuttering snapshots of blocky textures from myriad angles to distract you from the gameplay. Zooming-in to get a good look at a peasant vomiting from plague or slowly hammering a spear into shape can be fun, but when the battles start, the action turns abruptly choppy. Then theres the lag spikes, which are fierce, random, and at their worst during large-scale engagements. Its all but impossible to center your view without hunt-and-pecking the minimap; panning to the screens edges is twitchy and spasmodic. Aside from the basic birds eye view, you now have up to six different camera views to choose from. These range from useless close-ups of your usually unoccupied dining table to useless close-ups of your drawbridge or some random cornerstone brick. Some buildings you can rotate when you place them, others you cant. A terrific straight-down camera view lets you easily spot gaps in your walls. The sound, music, and voice acting are casually light-hearted and effective.
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